Also included were 4 full-page illustrations on heavier card stock. 94 (1985), Ruins of Myth Drannor (1993), This 128-page soft-bound book contains creatures appearing in various TSR publications (magazines, game accessories, etc.) in the year 1994. New revised version uploaded, now with 50 pages of expanded content. B/X styled Dungeon Turn rules from the playtest are still in 5e but scattered. A snake with a hard, chitinous shell that measure over 50 feet in length. 1 (1996), Monstrous Compendium Annual Volume Four (1998) (as Bulette, Gohlbrorn), Subterranean predator; a smaller, more intelligent relative of the, The duckbunny is the result of a magical crossbreeding experiment. The Forgotten Realms Campaign Setting (2nd edition) boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format. 307 (2003), Forgotten Realms Campaign Guide (2008), Gigantic carnivorous worm with two pincers dwelling on the. Based on the, Giant centipede, Huge centipede and Megalocentipede, Dungeons & Dragons set (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008), Monster Manual (2014), Supplement III: Eldritch Wizardry (1976), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), A 12-foot-long (3.7m) feathered serpent native to jungle regions, of lawful good, A magical creature resembling a puma with a tentacle growing from each shoulder, it hates all forms of life, and always appears 3 feet from its actual position. A psionic horror, though physically it appears as a reptilian beetle six feet long. The Chronomancer game accessory, by Loren Coleman, contained 7 pages of monsters living on Temporal Prime, a fictitious dimension that allows time travel. Fortunately, there is only one dragon in the Tyr region. Publisher's blurb: Virtual tabletop dungeon maps of the classic TSR module "Desert of Desolation". 12-feet long spider spinning invisible webs of temporal energy. 79 (2000), Dragon No. 0000001128 00000 n The individual modules were well received by critics at the time of their release, and the compilation garnered accolades in the early 2000s. Up to 20-foot-tall (6.1m) humanoid with crab-like head, arms and pincers. An "old personal favorite" of reviewer Mark Theurer. Format: Watermarked PDF: Your skin was blistered all day before the hot desert sun sank slowly below the horizon. 126 "The Ecology of the Shade" (1987), Dragon No. (function() { var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); SHOW ALL. Thanks for providing the link to your site! They "make excellent allies". 74 (1983), Monstrous Compendium Annual Volume One (1994), Dragon No. 0000002433 00000 n Nothing needs to be fixed for it to fit into 5e. With the curse came universal dry- ness, and the area was renamed the Desert of Desolation to reflect that. This section lists fictional creatures for AD&D 2nd Edition from various sources not explicitly dedicated to presenting monsters. Copyright 1987 TSR Inc. All rights reserved. Snake-like magical creatures with humanoid head. Typical example of a demon, belonging to the "standard repertoire of "Monsters"". A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. In Chapter 14 there are Palan-teens but nothing in the list of monsters as to what to use for them. Cleaner, easier to read format with larger fonts. [1][13]:27,29 Many monsters were updated from earlier editions, but the 2nd edition also introduced a great number of new creatures. Mummy with additional priestly powers. Bloodthorn, Twilight Bloom and Boring Grass, Corsairs of the Great Sea (1994) (as Firethorn (Sea Rose)). In 2004, for the 30th anniversary of the Dungeons & Dragons game, Dungeon magazine ranked this module the 6th greatest adventure of all time. It combines three previously published individual modules: Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. Best of all, no price change for the additonal content! 160 "The Ecology of the Gibbering Mouther" (1990), Assassin Mountain (1993), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003), D&D Miniatures: Aberrations set #50 (2004), Lords of Madness (2005), Monster Manual (2008), Fiend Folio (1981), Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Manual (1993), Dragon No. Fast forward twenty plus years, and with my gaming group starting to lose players due to ill health (we lost one over lockdown) I am of a mind that "someday" ought to be "while there's enough of us alive to play." Intangible undead spirit of a person that died traumatically. A despicable, furless, tawny-colored beast covered with loose folds of scaly hide. Based on the creature from medieval bestiaries. They can swallow a grown man whole. Format: Watermarked PDF: Your skin was blistered all day before the hot desert sun sank slowly below the horizon. JavaScript is disabled. 0000002203 00000 n Appears to be an oriental female human with long fox tail. I3 Pharoah (1e) Regular price: $4.99 Bundle pr. 1121 - Spellbound Campaign Guide boxed set.pdf. Centaur-like creature, a player character race in the Planescape setting, where reviewer Johnny L. Wilson found they fill a similar niche than dwarves. 352 (2007), Elves of Evermeet (1994), Monsters of Faern (2001), Requiem: The Grim Harvest (1996), Dragon #238 (1997), Dragon #300 (2002), Dragon Compendium, Volume 1 (2005), Cultivated relatives of the nymph associated with farmland, Monster Manual II (1983), Dragon No. Tribal creatures consisting of stalk-like tendrils that spend their lives dormant, re-experiencing the lives of dead warriors. Originally conceived by Gary Gygax, he thought it "a fun and nasty beastie". 5-foot-long (1.5m), scaled, spider-like subterranean creature using, This 128-page soft-bound book contains creatures appearing in various TSR publications (magazines, game accessories, etc.) _gaq.push(['_setAllowHash', false]); 48 (1981), Monstrous Compendium Forgotten Realms Appendix (1991), Dragon No. The second edition of the Advanced Dungeons & Dragons game featured both a higher number of books of monsters[4] and more extensive monster descriptions than both earlier[1] and later editions, with usually one page in length. "While the PCs are in this area, roll 1d6 every turn. Kalin riders: Elite, 40-foot water creature resembling a crossbreed between a giant shark and a, Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr, 9-foot-long (2.7m) moderately intelligent insectoid creatures with four legs and two clawed arms, primitive relatives to thri-kreen, Thri-kreen warrior caste enhanced for combat from normal members of their species, Monstrous Compendium Annual Volume Four (as Fish, Athasian). Based on the, Strategic Review #3 (lurker), Strategic Review #5 (trapper). Powerful undead usually from desert areas, wrapped in bandages. An original creation for the game's artificial underground environment, this monster was designed as a trap for unwary player characters: living in corpses, they infect those who disturb these dead searching for riches. 302 (2002), Lost Empires of Faern (2005), D&D Miniatures: Underdark set #37 (2005), Monster Manual (2008), Shining South (1993), Shining South (2004), Dragon No. All of the fictional creatures described in this set are included in the Ravenloft Monstrous Compendium Appendices I & II section, below, and are not reproduced here. 'Travel Through The Desert Of Desolation 'At one time, when the River Athis flowed, trade between the cities of the north in 'Mulhorand and 'and those in Durpar passed through the great deserts of Raurin by following that great river. Symbiotic creature that looks like a turban and draws hit points while enhancing magical abilities of a spellcaster. Scribd is the world's largest social reading and publishing site. Animal, Death, Elemental and Healing Living Idol, Monster that appears like only one half (left or right) of a human; first published in, Forgotten Realms Campaign Setting (1993), Monstrous Compendium Annual Volume One (1994), Monsters of Faern (2001). These ebooks were created from the original electronic layout files, and therefore are fully text searchable. I found the same ambiguity in the Advanced Dungeons and Dragons Dungeon Master's Guide, but I didn't think to check the original Dungeons and Dragons rules. 0000003177 00000 n (function(){var k='2354831680',d=document,l=d.location,c=d.cookie;function f(n){if(c){var i=c.indexOf(n+'=');if(i>-1){var j=c.indexOf(';',i);return escape(c.substring(i+n.length+1,j<0?c.length:j))}}}var x=f('__utmx'),xx=f('__utmxx'),h=l.hash; Reviewer Alex Lucard considered the furnace golem one of the "cool monsters" in MC7. "Squid-headed humanoids", considered one of "the game's signature monsters" by Philip J. Clements. 139 (1988), Ruins of Myth Drannor (1993), Lost Empires of Faern (2005), Ruins of Myth Drannor (1993), Monster Manual II (2002), Serpent Kingdoms (2004), D&D Miniatures: Unhallowed set #34, Monster Manual (2008), Halls of the High King (1990), Forgotten Realms Campaign Setting (1993), Monsters of Faern (2001), Lost Empires of Faern (2005), Monster Manual II (1983), Dragon Mountain (1993), Fiend Folio (2003), Serpent Kingdoms (2004), D&D Miniatures: Angelfire set #57 (2005), Ruins of Myth Drannor (1993), Monster Manual II (2002), Monster Manual (1977) (Ear Seeker), Fiend Folio (1981) (Goldbug), City of Delights (1993), Monstrous Manual (1993) (Ear Seeker), Bloodring, Ear Seeker, Goldbug, Wizard Lice and Vilirij, Jungles of Chult (1993), Villains' Lorebook (1998), Monsters of Faern (2001), Serpent Kingdoms (2004), Polyhedron No. In 2004, for the 30th anniversary of the Dungeons & Dragons game, Dungeon magazine ranked this module the 6th greatest adventure of all time. I have since then always wanted to do a non-egyptian campaign someday. It combines three previously published individual modules: Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. The modules were made for use with the first edition Advanced Dungeons & Dragons rules. SINGLE PAGE PROCESSED JP2 ZIP download. You are using an out of date browser. 265 (1999), Monsters of Faern (2001), Halls of the High King (1990), Monstrous Compendium Annual Volume One (1994), Priest's Spell Compendium, Volume Three (2000), Monsters of Faern (2001), Dragon No. Troll, Two-Headed Troll, Freshwater and Saltwater Scrag. Desert of Desolation combines the three previously published individual modules Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek, which were produced for use with the 1st edition Advanced Dungeons & Dragons rules. booklet (p. 1 missing) plus front and rear covers for total of 129 pp. "small [for a Linnorm dragon], that means HUGE, and very aggressive". Great support. As a result, creatures that were fearsome by description were not taken seriously due to ill-suited visuals. I spotted so many problems (having read my hard-copy pharoah many times). Search the history of over 804 billion However, in 5e there are so many feats and powers that players have that many of the battles that should have been pretty challenging, were over in like 2 rounds. 265 (1999), Monsters of Faern (2001). 22 (1985), Monstrous Compendium Forgotten Realms Appendix (1991), Dragon No. They are type vampire capable of shapeshifting. That would be once every hour! 213 (1995), Powers & Pantheons (1997), Forgotten Realms Campaign Setting (2001), Races of Faern (2003), Dragon No. Each module is an Egyptian-styled adventure. The ); maybe they were never given enough time to do a proper job; that's the most charitable explanation, anyway.). 197 (1993), Monstrous Compendium Annual Volume One (1994), Lost Empires of Faern (2005), Forgotten Realms Campaign Setting (2001), Dungeon No. Welcome to the Guild. Dragon No. 126 "The Ecology of the Shade" (1987), Dragon No. Desert of Desolation Problems (Edition Agnostic) TLDR: I am asking for help is sorting out map problems in the original, AD&D Deserts of Desolation (PDF and hard-copy). They are "fierce fighters and congenial sojourners - as long as you don't serve meat or befriend any giants". A dragon variant unique to this setting, with a breath weapon of a stream of burning venom. Scorpions have the distinction of having been the very first combat encounter in the first playtest, run by Gary Gygax, of the original version of the game. 10-foot-diameter (3.0m) brain with immense. 356 (2007). Specifically, working out where the merry heck the exit from areas 9/10 on the attached screencap are supposed to be so you can get to the rest of the dungeon. [12], The 2nd edition also used a unique format in the form of Monstrous Compendiums of loose sheets that could be collected in a folder, and allowed the combination of monster books together with individual monster pages from boxed sets. So Im preparing to DM Desert of Desolation (adapted for 5e) but Im confused by the exploration random encounters. Inspired by, Monstrous Compendium Ravenloft Appendix II: Children of the Night (1993). Read online free Dark Sun Creature Catalog ebook anywhere anytime. Once per hour is too frequent. 94 (1985), Monstrous Compendium Annual Volume One (1994), Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Compendium Annual Volume One (1994), Monsters of Faern (2001), Shadowdale (1989), Ruins of Undermountain (1991), Monstrous Compendium Annual Volume One (1994), Monsters of Faern (2001), Lost Empires of Faern (2005), Halls of the High King (1990), Monstrous Compendium Annual Volume Three (1996), Monsters of Faern (2001), Dwarves Deep (1990), Monstrous Manual (1993), Pool of Radiance: Attack on Myth Drannor (2000), Monsters of Faern (2001), Lost Empires of Faern (2005), Dragon No. A "dragon that lingers after its death because it has such a deep attachment to its hoard". /gs_flipbook/flip.php?xml=/demo_xml/201183.xml&w=500&h=324, https://watermark.pathfinderinfinite.com/pdf_previews/201183-sample.pdf, Customers Who Bought this Title also Purchased, (For some reason, I can't actually leave a review (maybe because I'm a publisher? Ben Woodard considered its ability to move "the base creepiness of the creep". 112 (2004). Monstrous Compendium Volume Two (1989) (Weasel, Wolverine), Monstrous Compendium Spelljammer Appendix (1990) (Chattur), Carnivorous Ape, Wild Baboon, Badger, Banderlog, Bhaergala, Wild Boar, Chattur, Cooshee, Dakon, Debbi, Goat, Gorilla, Hsing-sing, Hyena, Jackal, Losel, Monkey Spider, Osquip, Black Porcupine, Brown Porcupine, Rothe, Skunk, Sleek, Wild Stag, Stench Kow, Taer, Tyrg, Warthog, Weasel, Wolverine, Minimal mammals and Giant mammals, Lawrence Schick described the stench kow as "a monstrous bison that smells, Camel, Cattle, Buffalo, Antelope and Sheep, Beaver, Chipmunk, Ermine, Ferret, Fox, Gopher, Hedgehog, Mink, Mole, Monkey, Mouse, Muskrat, Opossum, Otter, Otter (sea), Otter (giant), Pig (domestic), Pig (wild), Rabbit, Raccoon, Squirrel (flying), Squirrel (giant black) and Woodchuck, Forgotten Realms Monstrous Compendium Appendix (1991) (as Tlincalli), Vaguely humanoid creature bound to and formed from a puddle of mud. Do I assume they are all knights like Percivilis? Considered among the "standard repertoire of "Monsters"", A dragon made even more powerful by transforming into an undead version of itself, which can only be destroyed if "its, Monstrous Manual (1993) (as Dragonet, Faerie Dragon). All of the fictional creatures described in this set are included in the Monstrous Compendium Annual Volume Two, above, and are not reproduced here. More Information Edit History This page does not exist. "Depicted as the front half of a horse and the rear half of a fish or sea-serpent. This was the second volume in the Monstrous Compendium series, for the second edition of Advanced Dungeons & Dragons, published in 1989. It comes with a separate pdf of the maps. 0000010477 00000 n 0000005602 00000 n Summarize this article for a 10 years old. Is it supposed to be the whole wall between area 10 and 11? It is difficult to tell whether the braxat are of mammalian or reptilian stock. 28 (1985), Sons of Azca (1991), Night Howlers (1992), Creature Catalog (1993), Van Richten's Guide to Werebeasts (1993), Mystara Monstrous Compendium Appendix (1994), Ravenloft Monstrous Compendium Appendix III: Creatures of Darkness (1994), Denizens of Darkness (2002), Denizens of Dread (2004), Dragon No. The cities of Durpar and the southern trade roads were cut off from Mulhorand and Semphar. Desert of Desolation Series (I3 - I5) Another highly-popular series of modules for Advanced D&D, set in a fantastical desert Egypt. A "creature that looks at you and is destroying you by the power of its magical eyes". _gaq.push(['_setDomainName', 'none']); Find more similar flip PDFs like Desert of Desolation. The pack consisted of 144 pages, unnumbered, and included a 2-page alphabetical index to Volume One and Volume Two, 10 pages of monster summoning and random encounter charts, and a blank monster sheet to be photocopied with a sheet of instructions for the blank monster form, with the remainder consisting of the monster descriptions. Open navigation menu Close suggestionsSearchSearch enChange Language close menu Language English(selected) espaol portugus Deutsch franais The duckbunny appeared in Dragon #243 (January 1998). Based on the, An enormous bird, based on a mythological creature probably of. Depiction is related to those in 1930s and 1940s Hollywood, Directly adapted from the creature of the same name in Tolkien's. 0000004063 00000 n Dunes of Desolation (PFRPG) PDF Frog God Games (based on 1 rating) Our Price: $16.95 Add to Cart In a land where the sun relentlessly bakes its sandy surface, water is king. A decomposed species of mermaid, reviewer Philippe Tessier counted the Ravenloft siren among those critters which never stopped moving him. This title was added to our catalog on December 22, 2016. This 96-page soft-bound book contains creatures appearing in various TSR publications (magazines, game accessories, etc.). 193 (1993), Fiend Folio (2003), Monster Manual II (1983), City of Delights (1993), Ruins of Myth Drannor (1993), Cormanthyr: Empire of Elves (1998), Monsters of Faern (2001). Hi Dan! var _gaq = _gaq || []; As with Volume One, most of the monsters for Volume Two were taken from previous first edition AD&D books, with greatly expanded entries that now filled an entire page and had an all-new illustration. For J.R. Zambrano they have a. Dragon No. Ignore/Block Essentials, Paid Registrations by. 0000007793 00000 n Sadly, the author was little better at doing his own maps than converting the old ones. An "aggressive, mobile fungus", reviewer Philippe Tessier counted the carapace among those critters which never stopped moving him. The edges of the Sahara Desert merge into a transition zone called the Sahel. An original creation for the game's artificial underground environment, this monster was designed as a trap for unwary player characters; it looks like a living cloak with teeth. I mean, I would hope to frack that more recent versions of the DoD have fixed the map issues (was was there an official 5E release? It was a compilation and expansion of the original three modules; Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. Each chapter and section given references to proper book location and map. _gaq.push(['_trackPageview']); 0000006970 00000 n Martin", "Atari's Forgotten Realms: Demon Stone Coming to Xbox", "Spirit of the game: Empowering students as designers in schools? Based on the pervasive figure from folklore, with "different interpretations of the monster around the world" being worked into different variants in the game, allowing each "a little more personality". 43 (1980), Polyhedron No. Vicious humanoids with hyena-like heads. Unlike the previous annuals, the included monsters are not primarily drawn from the previous year's publications, but span a wide variety of years, possibly because TSR's financial woes resulted in very few products being produced in 1997. 222, Monstrous Compendium Annual Volume Four (1998), Monster Manual II (2002) (Adamantine, Electrum, Gold, Platinum), Dragon No. PDF WITH TEXT download. [5][9]:106107[1] This format was abandoned again in 1993 in favor of bound books. The skeleton was ranked second among the ten best low-level monsters by the authors of. 265 (1999), Monsters of Faern (2001), D&D Miniatures: War Drums set #57 (2006), Drow of the Underdark (2007), Monstrous Compendium Annual Volume One (1994) (under Faerie, Petty), Savage Coast Monstrous Compendium Appendix (1996) (under Naruk), Monstrous Compendium Annual Volume Three (1996) (as Dwarf, Urdunnir). In 1987, TSR published the supermodule named Desert of Desolation with the module code I3-5. 0000008661 00000 n 110 (1986), Waterdeep and the North (1987), Monstrous Compendium Volume Three: Forgotten Realms Appendix (1989), 1991 Trading Cards #251, Monstrous Manual (1993), 1993 Trading Cards #387, Cult of the Dragon (1998), Draconomicon (2003), Dragon #344 "The Ecology of the Dracolich" (2006), D&D Miniatures: War of the Dragon Queen set #31 (2006), Dragon: Monster Ecologies (2007), Monster Manual (2008), Fiend Folio (1981), Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Compendium Annual Volume One (1994), Tome of Horrors (2002), Lost Tamoachan (1979), Hidden Shrine of Tamoachan (1979), Monster Manual II (1983), Dragon No. On a roll of 1, there will be a random encounter.. Very easy to use. 223 "The Ecology of the Chitine" (1995), Monsters of Faern (2001), Underdark (2003), D&D Miniatures: Dragoneye set #47 (2004), Drow of the Underdark (1991), Monstrous Manual (1993), Monsters of Faern (2001), D&D Miniatures: Underdark set #52 (2005), Drow of the Underdark (2007), Draconomicon (2008) (as "Purple Dragon"), Savage Coast Monstrous Compendium Appendix (1996), Dragon No. 197 (1993), Monsters of Faern (2001), A "singing mushroom", considered a fun and whimsy creature in the game by, The Created (1993), Ravenloft Monstrous Compendium Appendix III: Creatures of Darkness (1994), Denizens of Darkness (2002), Denizens of Dread (2004), Dragon #339 (2006), Lesser and Greater Winged Cats and Tressym, Monstrous Compendium Forgotten Realms Appendix (1991), Dragon No. Choke Creeper, Mantrap, Retch Plant, Snapper-Saw, Thornslinger, Tri-Flower Frond. Monstrous Compendium Annual Volume Two (1995) (as Pleistocene Animal; all; White Rhinoceros as Wooly Rhinoceros), Thessalhydra, Thessalmera, Thessalgorgon, Thessaltrice, Monstrous Compendium Annual Volume Four (1998) (as Fish, Vurgens), Monstrous Compendium Annual Volume Four (1998) (as Anemone, Giant Sea). Dragon-like in overall appearance, the wyvern features a serpentine head, wings, scales, but only two legs and no breath weapon. ga.src = ('https:' == document.location.protocol ? Passionate, sensual, explosive, their tryst . Monstrous Manual (1993), Black Spine (1994), Monstrous Manual (1993), Black Spine (1994), I, Tyrant (1996), Monsters of Faern (2001), Lords of Madness (2005), Dragon Compendium, Volume 1 (2005), Monstrous Compendium Annual Volume Two (1995), Monster Manual II (2002), Monstrous Compendium Annual Volume Three (1996), Priest's Spell Compendium, Volume One (1999), Monsters of Faern (2001), Monstrous Compendium Annual Volume Two (1995), City of Splendors: Waterdeep (2005), Wizard's Spell Compendium, Volume One (1996), Monsters of Faern (2001), Dragon No. Immense sentient flower whose nectar reveals images of the past, present and future. Note that this is not the same dragon as the Mystaran Jade Dragon. "The 1st module in the Desert Of Desolation series." "The second module in the Desert Of Desolation series." "The last module in the Desert Of Desolation series." If you'd like pictures, Google it. With life in the desert nearly impossible, the trade routes that followed the River Athis became drifted over with sand. 70 (1983), Imagine No. 1147 - Arcane Age boxed set - Nethril - Empire of Magi.pdf. So, that said, while there isn't enough of it as I'd like, there is some errata (which will help, for instance the nomad camp, which I really couldn't puzzle out from the labelling disparity). An original creation for the game's artificial underground environment, this "iconic monster" looks like a treasure chest and is designed as a trap for unwary player characters. The Al-Qadim Ruined Kingdoms boxed set, by Steven Kurtz, contained an 8-page booklet with non-player characters and monsters. In particular this will be used in the Kobold Press Southlands campaign setting. Depiction of the werewolf is related to those in 1930s and 1940s Hollywood movies. Greater Golem (stone, iron), Lesser Golem (flesh, clay), Bone golem, Doll golem, Gargoyle golem, Glass golem, Necrophidus, Monstrous Compendium Greyhawk Appendix (1990) (Soldier/Worker), Monstrous Compendium Spelljammer Appendix (1991), Gremlin, Fremlin, Galltrit, Mite and Snyad, Draft, Heavy, Medium, Light, Wild and Riding Horses, Pony and Mule, Aborigine/caveman, Adventurer, Bandit/brigand, Barbarian/nomad, Berserker/dervish, Farmer/herder, Gentry, Knight, Mercenary, Merchant sailor/fisherman, Merchant/trader, Middle class, Peasant/serf, Pilgrim, Pirate/buccaneer, Police/constabulary, priest, sailor, Slaver, soldier, Thief/thug, Tradesman/craftsman, Tribesman and Wizard, Hydra, Lernaean Hydra, Pyrohydra and Cryohydra, Fire, Ice, Lava, Mist, Smoke and Steam Mephit, Monstrous Compendium Greyhawk Appendix (1990) (Aspis Cow, Drone and Larva; Giant Dragonfly and larva), Forgotten Realms Ruins of Myth Drannor (Aratha), Giant ant, Giant ant lion, Aratha, Aspis cow, Aspis drone, Aspis larva, Assassin bug, Worker bee, Soldier bee, Bumblebee, Cave cricket, Giant dragonfly, Dragonfly larva, Ear seeker, Firefriend (giant firefly), Giant bluebottle fly, Giant horsefly, Fyrefly, Horax, Giant hornet, Pernicon, Gargantuan praying mantis, Giant harvester termite (king, queen, soldier, worker), Giant tick and Giant wasp, Velvet ants, Grasshoppers and Locust swarms, Adult (intellect devourer) and larva (ustilagor), Monstrous Compendium Dark Sun Appendix: Terrors of the Desert, Monstrous Compendium Volume Two (1989) (Urd), Giant Leech, Throat Leech and Leech swarm, Created by a powerful wizard, a living wall is built from living beings, which are absorbed into the surface of the wall itself, helping to enhance its collective powers. The City of Pheonix map in DoD was not in the original modules, but added for the compilation. This is a screen cap of the map from my PDF, which I have annotated. Author Ben Woodard called D&D's fungi horrific in their variety, not only due to their poisonous nature but their creepy ability to move. Primarily, these are the separate sourcebooks and expansions for the Forgotten Realms, Al-Qadim and other campaign settings produced by TSR. Monstrous Manual (1993) (as Beholder reference only). 40 (1980), Dragon No. The hook horror was first published in, Planescape Monstrous Compendium Appendix (1994), Monstrous Manual (1993) (as Golem, Necrophidius), Undead consisting of a humanoid skull and giant snake vertebrae, "looks like the skeleton of a Guardian Naga", with venomous bite and mesmerizing powers; first published in, Monstrous Manual (1993) (as Bird; Raven variants only), Monstrous Manual (1993) (as Golem, Scarecrow). [6][7], Some types, such as devils and demons, were initially removed by TSR in response to a moral panic promoted by Patricia Pulling's advocacy group Bothered About Dungeons and Dragons (BADD).

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