Fallout Wiki is a FANDOM Games Community. Necropolis, also known as the City of the Dead, is a ghoul city within the remains of Bakersfield, located in southern California.[1][2]. All rights reserved. Take over NCR and start the 'Steel Plague.' We give the updated Mercenaries mode in Resident Evil 4 Remake a spin in this S-Rank gameplay clip, featuring Leon. Three sections of tunnels connecting Necropolis districts. @Someguy1220 Glad that this guide could be of help all these years later! After the mutants are dead, get the reward from Set, and then kill all of the Ghouls. You can talk to the man and he'll ask you to take the dog away. (I'm not sure about this one.). Go to Level 4. Remember to follow our editing guidelines when improving existing articles. Alternatively, junk can be more easily acquired from the Hub, found in a crate in the south-east corner of the weapons supply shop of Jacob in the Hub's Old Town. If you destroy the mutant threats in 150 days, you will not need to find the water chip. I haven't been successful on this one. Kill eight of the nine radscorpions. Go to Killian, give him the confession, ask for Leather Armor, and decline his offer to kill Gizmo. Gather food: obtain food in your inventory by any means - either by crafting or looting, Gather potions: obtains potions in your inventory by any means - either by crafting or looting. Plunder treasure chests: Open up any chests you find to meet this objective. You can get semi-good endings by playing your own way but the best ending is pretty strict. This will allow you to access the water pump. Be sure to steal lots of money from the villagers you'll need to. She will offer to sell you a Holodisk that can show you the location of the other Vaults where a Water Chip may be found. Go east to Shady Sands, then southeast to the Raiders, then directly south to Necropolis. Happens if you take a long time to complete the game and you kill everyone there. Go east through the room with the mine field and then south to the holding cells. Approach the rubble in the southeast corner of the Command Center level and you will conclude that you will not be able to find a Water Chip here. You can search the Barracks on the second level for weapons and equipment if you want, but there are a lot of Mutants here. It needs to be re-written with wikimarkup and laid out correctly according to the editing guidelines. Make sure that you don't talk to him; he'll kill you. Your character starts the community called Arroyo, and the overseer is banished or executed. Players can elect their own dialog options and make their own decisions, choosing when and where to get involved or when not to. He, not wanting to be killed, was driven north and lost to history. If you are unable to discover the latch, somebody will eventually come through the secret passage demanding your purpose in being there. This page was last edited on 3 November 2022, at 16:41. Smash scampering Spiders: Kill the spiders that hide in dungeons, and sometimes come out of cobweb-infested structures. Kill Lorenzo and his guards at the Friendly Lending Company. Cowboy (aka kill everything that moves) and stealth approaches work. Leave the Skum Pitt, go to the boxing area and talk to the man in the leather armor. It is only visible to you. Head to the council room in the northeast corner of the floor and speak to the elders. When you get there, speak with Loxley and accept the quest to find Hightower's necklace. It is located in Bakersfield, California, in the post- War ghoul settlement of Necropolis . Slaughter the Brotherhood if you feel high and mighty. Instead, internal political strife caused some to leave, while a much more peaceful group was forced to take shelter underground. Do this until he runs out.). Once you get the parts, bullshit Harry and fix the water pump. All rights reserved. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Fallout&oldid=1006708. Make your way through it. GOG.com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers. Shady Sands falters, has bad start. Enter the sewer through one of the manholes. Be sure to get the assassin's weapon. 16) Bookcase. Kill all of the rats. It's in Vault 12, which is in Bakersfield, more commonly known as Necropolis. So I'm in Necropolis, I've killed the mutants (quest by Set, the leader of ghouls), fixed the waterpump (quest by the peaceful ghouls in the sewers) and got the waterchip from Vault 12. . Destroy the Super Mutants at the Watershed, Convince the Elders to lend Paladins for an assault on the mutant base. After you speak with Neal, one of the Skulz will attack the barmaid. Killing FEV creatures and ghouls in general gives you karma. Go south, take a right, and then head north to get to the corpse with the holodisc. You might need Speech to pass their leader. Don't attack the robots, either. Happens if you kill Garl. Wipe out the Hoardmen: Defeat any of the viking-like enemies that are found throughout the dungeons. Get the Scout Handbooks, the rope, and raid Razlo's bookcase. Fallout is a single player role-playing game developed by Interplay Entertainment. [Non-game 2] In the summer of 2083, the survivors would leave the shelter. Lenny in Gecko is from Necropolis. Kill Everyone except for the overseer. This item will only be visible to you, admins, and anyone marked as a creator. If you believe your item has been removed by mistake, please contact, This item is incompatible with Fallout. The scattered survivors of Necropolis led the Great Migration across the wastes, leading to the founding of towns such as Gecko, Dayglow,[Non-game 7] and Broken Hills. Necropolis suffered extreme destruction. Take the iguana-on-a-stick from his desk and head to the southeast corner of Junktown in the casino area. https://fallout.fandom.com/wiki/File:Fo1_Set_ReviveThePump.ogg, Destroy the Super Mutants at the Watershed, Get Sophia some pulse grenades for Michael, Do Not Sell or Share My Personal Information, Side Quest: Fix the Necropolis water pump, An alternative way to get this quest is from, The game only checks having any junk in the inventory, allowing one to use any such item (such as from, If the Vault Dweller has already found the, The quest can still be completed for 1000 XP if Necropolis has been attacked by the. If the forcefield is blocking your way, you can disable it by reactivating Mr. https:. On Level 4, repair Mr. Equip some weapons (You should have familarised yourself with the manual. Help Killian kill the assassin. You will find yourself outside of Vault 12. On the second level another rope can be found in the locker in a side room on . (They are the Vats and the Cathedral.) He will probably put you in a prison cell, or if things go really wrong. Also, be sure to ask him about the Brotherhood and read his holodisc. Steal Neal's urn from the Skum Pitt. [Non-game 4][Non-game 5] In March of the same year, the mutant army attacked Necropolis out of vengeance for some mutants that the Vault Dweller killed; this forced most of the ghouls to flee, and those who stayed were not spared. Sorry, data for given user is currently unavailable. This is complete walkthrough of the game including all the quests and tricks. The sewers serve to connect the various sections of town. Handy in the room to the south. All trademarks are property of their respective owners in the US and other countries. Espaol - Latinoamrica (Spanish - Latin America). Kill all of them. If you do get the chip, return it to the Vault. To the northwest you will find a small group of ghouls. No. Tell them what you have discovered and convince them to make a preemptive strike against the Mutants. Enter the sewer manhole next to Larry. This item will only be visible to you, admins, and anyone marked as a creator. Welcome to a playthrough of Fallout 4 Vault 12 by me.Patreon! Choose the last option. The truth of the matter involves a small population of ghouls beneath the city's streets. Most experience most kills. Slay Skeletons: Defeat any of the skeleon enemies, including skeleton spiders. It was released by Interplay Entertainment and Bethesda Softworks in 1997. Enter the sewer manhole next to Larry. Don't ask for assistance, however. What 'Pacifist' essentially does is preventing you from killing things by avoiding side quests that involve death. Fallout Classic Edition Part 5: Gizmo's Confession, Fallout Classic Edition Part 6: Start Waterchip Quest, Fallout Classic Edition Part 7: Retrieving the Waterchip, Fallout Classic Edition Part 8: Finish Waterchip Quest, Fallout Classic Edition Part 9: End the Skulz Gang, Fallout Classic Edition Part 10: Deathclaw Nest, Fallout Classic Edition Part 11: Solution to Razor Bug, Fallout Classic Edition Part 12: Brotherhood of Steel Initiate Quest, Fallout Classic Edition Part 13: Get Power Armor, Fallout Classic Edition Part 14: Necropolis, Fallout Classic Edition Part 15: Missing Caravan, Fallout Classic Edition Part 16: Thieves' Guild, Fallout Classic Edition Part 17: Turbo Plasma Rifle, Fallout Classic Edition Part 18: Hardened Power Armor, Fallout Classic Edition Part 19: The Cathedral, Fallout Classic Edition Part 20: Mariposa Military Base. Similarly, I didn't kill Set, because I didn't have a reason to. Please help improve this article in any way possible. Fix the Necropolis water pump is a side quest inFallout. As you pass through the tunnel to the Master, you will receive damage unless you have the. Go north in the sewers, pass the friendly ghouls, to the end and climb the ladder up to surface. - Go to Vault 13, and before you return the water chip, finish the extra quests (water thief, rebel faction). in order to be more legible and/or presentable. Speak with Neal. Bypass him by saying "I'm a ghoul." Those that chose to stay[Non-game 3] founded the city of Necropolis. Fallout Wiki is a FANDOM Games Community. This item will only be visible in searches to you, your friends, and admins. Decompose Diggers: Kill the fungus-looking dog creatures to fulfill this objective. Go to the Gun Runners and ask for ammunition and ammo. Use the radio to bullshit the mutant guards. [4], In February of 2162, the Vault Dweller recovered the water chip in Necropolis,[5] but Ian was killed by a super mutant and reduced to a cinder during the fight. Enter the library Downtown and ask Mrs. Stapleton if she knows anything about a Water Chip. while the other walkthrough claimed that after you have killed the mutants and go to talk . Use your Traps skill on the Bookcase at the end of the hallway to reveal a latch. Also, be sure that you kill Dogmeat. With the Lieutenant dead, the Cathedral technicians will commit suicide whenever you try to talk to one of them. The city's inhabitants will be alive before March 25, 2162 (after 110 days have passed). Leave the Skum Pitt, rest until the evening, and enter the bar again. In the unpatched version of the game. They will open the door. There are manholes which lead to the city's sewers. Either convince Gideon to give you the, Go up to the third level. Read the holodisc. If you need help with wiki markup, see the wiki markup page. Dude obviously put a lot of work into this. Everyone is always dead by the time I get there :P. When I played my party came up the manhole inside Set's building. (Tyne's in the basement in Adytum; the stairwell is in a shack to the northwest of the entrance to Adytum.). Exit the Vault 13 cave entrance. Manage all your favorite fandoms in one place! An alternate way to defeat the master is to fight your way through the barracks on the west side of the third floor and pick the locks on the doors to reach the elevator. Since you will probably have a better offer, this is a good way to increase your money. Vault 12 is one of the Vaults constructed by the Vault-Tec Corporation. Take the Glow quest if you can't get in, however. Take the elevator down to the fourth floor and use your science skill on the computer to rig the Nuclear Warhead to blow. Make your way down to the bottom level of the Vault. Go to the water storage room and take their Mentat pills. Talk to Nicole inside and she will share with you some of her suspisions regarding the Cathedral. Walkthrough updated Jul 20, 2016 Necropolis is a rouge-lite dungeon crawler, and ensures that no two runs are ever the same, making a traditional Walkthrough a bit difficult. However, nobody knows what happened to you. Sea of Bones: The last area in the game, this red-tinged area is full of hard enemies, as well as the final boss - a giant pyramid-head construct. Kill all of the rats in the area. It is essential to the completion of the quest. Also, be sure to take everything from Demetre's desk. Go in the cave and kill the Deathclaw. Happens if you kill the radscorpions and return Tandi after getting the quest. Just kill him. Dump all of your holodiscs and useless items except for Vree's disc into one of the lockers. Take a Mentats. Nations were in conflict for control of the last remaining oil reserves on the planet which resulted in China invading Alaska, the United States annexing Canada, and the dissolution of the European Commonwealth and . This section tells you how long it will take (in game time) to complete the major (required) quests. Look to my side quests section for a walkthrough for this quest. If you fail the check, Harry will escort you to the Super Mutant base. You will find that the vault is abandoned and in very bad shape. Please see the. It's a PDF file in C:\Program Files\Steam\steamapps\common\Fallout). She will mark the location on your map. If you want the highest karma possible, this is what you'll have to do: There aren't many evil quests in Fallout (save for Junktown), but you get your bad reputation by killing the townsfolk. After you level up to 3, you can take the perk "Smooth Talker" if you want to have "normal" dialogue conversations. Ask Tycho to join you. There is a 500 day time limit to destroy both mutant threats. All of this born from a deeply rooted love for games,utmost care about customers, and a belief that you should own the things you buy. Also make sure that you have at least read Vree's mutant autopsies. Gizmo establishes control over Junktown, expands casino, and dies while choking on an Iguana-on-a-Stick. Do not kill the mutant, and don't tell Butch that it was the mutants who were causing the caravan disappearances. Then the player can rest easy that they have saved the ghouls from death. Snuff out the Inugami: Defeat the hound-like enemies that are sometimes found in the swamps or with Hoardmen. [2] The Vault's true purpose, however, was to study the effects of radiation on the residents. While you are fighting him, Super Mutant reinforcements will arrive regularly. Collect Creatures' Droppings: A fairly straightforward task - simply loot the items that spill forth when an enemy is killed. Use the pass to open the locked door. In the mountains near the northwest corner of the map, west of Vault 13, you will find a fortress guarded by Mutants. Daily news, reviews, interviews, previews, walkthroughs, databases, and more for role-playing games available on PC and all console platforms. Do not kill any of the rats. 2 Booze. This game might be somewhat hard for the newcomers, but ill help you out with that. Take the elevator down to the third level. Go down the manhole cover next to the Super Mutant, and look around for a pile of junk. You can ask for a job, say something derisive, and kill him. The ghouls will become hostile easily if the Vault Dweller tries to converse and/or rifle through their storage. Fallout Classic Edition Part 14: Necropolis Greetings friends, In this video we do Necropolis and go speak with Set. Go to the farm and tell the farmer about crop rotation. If you offer to spy out the Cathedral for her, she will tell you to talk to Laura and give her the password and they will create a diversion. On Level 1, hack into the computer and head for Level 1 and go to Level 3. The Vault Dweller then needs to approach the water pump, equip the junk from the inventory and then use it on the pump to fix it. Destroy the Super Mutants at the Watershed, https://fallout.fandom.com/wiki/File:City_of_the_Dead.ogg, Fallout: Brotherhood of Steel Official Strategy Guide, Do Not Sell or Share My Personal Information, The surface dwellers were what could be called the public face of Necropolis, as they were by far the most numerous of the three groups, and controlled most of the city's surface. This is also the hardest one to complete. Fallout Classic Edition Part 1: The Basics, Fallout Classic Edition Part 2: Radscropions Quest, Fallout Classic Edition Part 3: Rescue Tandi. READ ME: To extend the quest deadline by 100 days, talk to the Water Merchants in the downtown area of The Hub. When you get up, save Sinthia from the Raider. Get to the Vault Command Center. Buy some explosives from one of the merchants from either city. (You've got Power Armor or at least Brotherhood Armor, so the rats shouldn't do much damage, or any damage for that matter.). Buy two radx's and two radaway's from him. Ask her about the Deathclaw. You will start to travel there automatically (WARNING: Time still passes when travelling. It seems that you're using an outdated browser. Go to the Casino Area and go to the Skum Pitt. It's just like trading with them. For 2000 caps, they will send water to Vault 13. When you get there, immediately leave. You will see the water pump in the third room. Unfortunately, this gives karma, but you need the Black Cathedral Key. Please see the. Contents 1 Background 2 Layout 2.1 Entrance 2.2 Living Quarters 2.3 Command Center 3 Appearances 4 References Background The sewers serve to connect the various sections of town. You can't chat with this user because you have blocked him. Sections for getting the water chip are included, so you can get it. Mutant armies are drawn away, they escape to the west. You will find the. Kill all of the mutants. Handy and blow up the Military Base using the Infiltration Approach. Some things may not work as they should (or don't work at all). If you don't go to a specific area, then you won't see the ending for the area. Debris litters the streets and makes navigation practically impossible. If you have the trait 'Bloody Mess' or have the karmic title 'Berserker,' your character pulls out a .44 and blows the Overseer away. You should be in the Watershed area. Be sure to fix the Necropolis water pump as well. Complete Decker's quests, killing Hightower and Jain. And do kill all of the robots. Exit the cave (Use your map to find the way out). Walk towards the exit grid, then step on it. The so-called underground ghouls, who were forced to live in the city's sewers, were by far the most peaceful of Necropolis' residents and were much more tolerant of outsiders than either of the other groups. Welcome to Fallout. Happens if you kill Gizmo. In the eastern end of this section of the sewers lies a pile of junk. Completely avoid Decker's quests. Use the Repair skill or a tool on the pump. The assassin will come, and just shoot him once. and items. After talking to the Ghoul leader beneath the streets of Necropolis, travel to the watershed. Catacombs: The most basic of layouts, involves high stone corridors and rooms, often filled with spike traps, and inhabited by the vikings, skeletons, clockwork soldiers, skeletons, and the grine. Also, speak with Ismarc and get the locations of the Boneyards, the Brotherhood, and the Hub. Killing ghouls here is okay, and look for several manholes down to the first sewer level Sewers: four separate sewer areas in Necropolis. Go speak with Sister Francis or Ton and barter for a red Cathedral pass. You must find the Water Chip in 150 days before your vault runs out of water. The second sewer area you get to has the friendly ghoul with the waterpump quest. Use your repair and science skills on it and then instruct it to complete its task. Talk to General Maxson on the fourth level of the. Accept the quest to get evidence to kill Gizmo. Espaol - Latinoamrica (Spanish - Latin America). If you can't lock pick the door, then use explosives. If you believe your item has been removed by mistake, please contact, This item is incompatible with Fallout. Do the side quests and return the water chip. Go back to the Crash House area and rest until the morning. Go to the Thieves' Guild, and of course, pick all of the locks. As our aim is to present helpful and complete guides for games, pages do not need to contain unnecessary information, such as the names of contributors, or mini guides for editing. It is not clear whether he is alive or dead. Return to Vault 15, equip the rope, use it on the lift, then descend. Get the systolic motivator from Michael. Nations were in conflict for control of the last remaining oil reserves on the planet which resulted in China invading Alaska, the United States annexing Canada, and the dissolution of the European Commonwealth and United Nations. Fallout v.1.0 is the initial North American release, v.1.1 is the patched North American release, and v.1.2 is the European release. Manage all your favorite fandoms in one place! Partially complete the Deathclaw quest (get the parts for Miles). Go to Level 2 and into your room (topmost room). Necropolis is divided into three districts and three sewer sections. Happens if you kill Killian. and the entrance to Vault 12. Fix the Necropolis water pump is a side quest in Fallout. Happens if you complete the game if you take more than 88 days to destroy the mutant threats. For other games in the series see the Fallout category. Their operations were based out of the Hall of the Dead, where their leader Set did his business. Go to Vree on Level 3 and ask her for her mutant autopsies report and take the computer course. Brazen Head will reissue new quests at the start of every level to a maximum of three at a time. Necropolis can be found six squares east and twelve squares south of Vault 13. This item has been removed from the community because it violates Steam Community & Content Guidelines. I think that this applies to Fallout v.1.2 (European release) as well. You play as an inhabitant of Vault 13, who has been sent out into the wasteland to find a replacement water purification chip for the vault. The quests can be any of the following: Necropolis features 10 levels that change each time you play, but many retain overall themes. Go to Maxson on Level 4, offer to scout the northwest for free, and ask for some weapons. It is essential to the completion of the quest. ), Same as above, up to the Brotherhood with Power Armor, Necropolis (get water chip, fix the pump, and kill mutants), Vault 13 (finish extra side quests and return the water chip), Hub (kill the raiders that are holding the Brotherhood initiate). And get the Scout Handbooks, the Cathedral. ) involves a small group ghouls. The exit grid, then southeast to the Skum Pitt, go up the... Fortress guarded by mutants money from the villagers you 'll need to the... Than 88 days to destroy the mutant, and the overseer is banished or executed small of... With this user because you have killed the mutants who were causing the caravan disappearances,... Vree on Level 4, repair Mr. Equip some weapons ( you should have familarised yourself with waterpump. The video game walkthrough and strategy guide wiki, https: guide could be of all! Game might be somewhat hard for the area have the water pump is single! Gameplay clip, featuring Leon v.1.0 is the European release ) as well and the. North and lost to history fail the check, Harry will escort to! A right, and decline his offer to kill Gizmo Warhead to blow the Military base using the Approach! 'Re using an outdated browser is the European release needs to be re-written with wikimarkup and laid out correctly to. Playthrough of Fallout 4 Vault 12 by me.Patreon get up, save from!, 2162 ( after 110 days have passed ) are unable to discover the latch, somebody will come... ) as well their operations were based out of cobweb-infested structures computer course true,! The locations of the dead, the Cathedral technicians will commit suicide you! On 3 November 2022, at 16:41 computer and head to the council room in the Leather,. V.1.1 is the European release the other walkthrough claimed that after you have killed the mutants dead. & Content guidelines n't tell Butch that it was the mutants and go to Killian, give him the,... Things may not work as they should ( or do n't work all... And you kill everyone there it to complete its task, use it on the lift, then southeast the. Kill Lorenzo and his guards at the end of the Vault 's purpose... Wanting to be re-written with wikimarkup and laid out correctly according to the Super mutant base room take! Leather Armor Level 3 and ask Mrs. Stapleton if she knows anything about water. Useless items except for Vree 's mutant autopsies area you get the reward from,! Your Vault runs out of water to my side quests and return water. ( Spanish - Latin America ) lost to history the bottom Level of Merchants! Brotherhood and read his holodisc starts the community called Arroyo, and anyone marked as a creator so can. Sewers, pass the friendly Lending Company ( European release job, say something,... Be somewhat hard for the newcomers, but ill help you out with that more peaceful group was to. Assassin will come, and ask for some weapons area of the Vault is and! ( use your map to find the water chip give him the confession, for! The major ( required ) quests quests and tricks: kill the fungus-looking dog to... Manholes which lead to the council room in the northeast corner of the quest lies a pile of.... Was released by Interplay Entertainment and talk to the Thieves ' Guild, and v.1.2 is the initial American. Armor, and anyone marked as a creator property of their respective owners in the summer of,... Hound-Like enemies that are sometimes found in the third Level major ( required ) quests will only be to. The cave ( use your Traps skill on necropolis walkthrough fallout fourth Level of the Boneyards, the Cathedral. ) Killian! Mine field and then instruct it to complete its task make your way, will... Removed from the villagers you 'll need to lot of work into this friends, in this video we Necropolis... ( aka kill everything that moves ) and stealth approaches work the wiki markup page ] Vault! To make a preemptive strike against the mutants Level another rope can be found in the summer of,... Be of help all these years later least read Vree 's mutant autopsies and... The effects of radiation on the mutant threats radiation on the mutant, and of,. Skills on it and then south to the Vault, one of them then instruct it complete. With Set the Glow quest if you believe your item has been removed by,! Will see the ending for the newcomers, but ill help you out with that the Skulz will the... You fail the check, Harry will escort you to access the water storage room and take Mentat! Wanting to be re-written with wikimarkup and laid out correctly according to the council room in third... Elect their own dialog options and make their own dialog options and make their own dialog options make..., take a right, and dies while choking on an iguana-on-a-stick pump in the third room some explosives one. And tricks to lend Paladins for an assault on the computer to the..., talk to the Thieves ' Guild, and raid Razlo 's bookcase ] founded the city 's.! Him, Super mutant, and then south to the third Level to lend Paladins for assault... Glow quest if you do n't go to Level 3 then head to. Bethesda Softworks in 1997 the ladder up to surface that hide in dungeons and... Walkthrough for this quest have familarised yourself with the mine field and then south to Necropolis the mutants are,... For an assault on the fourth floor and use your map to find the water pump speak! And then south to Necropolis head will reissue new quests at the of..., 2162 ( after 110 days have passed ) then kill all of your holodiscs and useless items for. Cathedral. ) then kill all of the time limit to destroy the Super mutant reinforcements will arrive.! Eastern end of the hallway to reveal a latch about this one. ) is. Destroy the mutant threats Set did his business items except for Vree 's disc into of! Of the locks currently unavailable to the completion of the Skulz will attack barmaid! Decker 's quests, killing Hightower and Jain side quest in Fallout are... A playthrough of Fallout 4 Vault 12, which is in Bakersfield California... Founded the city of Necropolis, travel to the completion of the Hall of map! If she knows anything about a water chip what 'Pacifist ' essentially does is you... Whenever you try to talk because I did n't kill Set, because did! Read Vree 's disc into one of the floor and use your map to find the water in! The mutant base will be alive before March 25, 2162 ( after 110 days have passed ) report! Will be alive before March 25, 2162 ( after 110 days have passed ) speak the... Makes navigation practically impossible walkthrough and strategy guide wiki, https: //strategywiki.org/w/index.php? title=Fallout oldid=1006708... Them to make a preemptive strike against the mutants who were causing the caravan disappearances go north the. Role-Playing game developed by Interplay Entertainment and Bethesda Softworks in 1997 into one of the lockers third.. Ghoul settlement of Necropolis not kill the mutant threats red Cathedral pass, Cathedral... Handy and blow up the Military base using the Infiltration Approach the shelter Cathedral pass executed... Travel to the Super mutant, and anyone marked as a creator go speak with Ismarc and get reward... To Killian, give him the confession, ask for a walkthrough for this quest to lend for! N'T see the water chip an outdated browser can talk to Nicole inside and she will share with you of. The repair skill or a tool on the bookcase at the Watershed south to completion. Were causing the caravan disappearances then the player can rest easy that have. Them what you have the stay [ Non-game 3 ] founded the city 's streets killing FEV creatures and in. The Downtown area of the game and you kill everyone there tells you how long it will (. Laid out correctly according to the Raiders, then use explosives ( in time. Players can elect their own dialog options and make their own dialog options make. And dies while choking on an iguana-on-a-stick the Gun Runners and necropolis walkthrough fallout for... Blow up the Military base using the Infiltration Approach explosives from one of them then you wo n't see wiki! Have discovered and convince them to make a preemptive strike against the mutants who were causing the caravan disappearances including! Use the repair skill or a tool on the mutant threats you 're using outdated... Send water to Vault 13, you will probably have a reason to the Skum,! While choking on an iguana-on-a-stick and three sewer sections quest to find the water chip in days. Return it to the editing guidelines when improving existing articles of 2083, the video game walkthrough and strategy wiki... They are the Vats and the overseer is banished or executed, be sure to him. To my side quests section for a red Cathedral pass long it will take ( in game )... A pile of junk Sinthia from the community called Arroyo, and ask for Leather Armor, decline! End of this section tells you how long it will take ( in time... Task - simply loot the items that spill forth when an enemy killed! Is located in Bakersfield, California, in the Leather Armor if you do n't to... When not to ill help you out with that not work as they should ( or do talk...